![]() Ileda (/way 91.2, 38.7), Farstrider's Square, SilvermoonĪnsekhwa (/way 41.2, 61.4), Thunder BluffĪrchibald (/way 57.8, 31.6), War Quarter, UndercityĬrossbows, Daggers, One-Handed Swords, Polearms, Two-Handed Swords Sayoc (/way 81.6, 19.4), Valley of Honor, Orgrimmarīows, Daggers, One-Handed Axes, Staves, Thrown, Two-Handed Axes, Fist Weapons Hanashi (/way 81.6, 19.4), Valley of Honor, Orgrimmarīows, One-Handed Axes, Staves, Thrown, Two-Handed Axes Woo Ping (/way 57.0, 57.6), Trade District, StormwindĬrossbows, Daggers, One-Handed Swords, Polearms, Staves, Two-Handed Swordsĭuelist Larenis (/way 48.4 46.0), Falconwing Square, Eversong Woodsīows, One-Handed Swords, Two-Handed Swords, Polearms, Thrown Guns, One-Handed Axes, Two-Handed Axes, Fist Weapons Handiir (/way 53.2 86.0), Trader's Tier ExodarĬrossbows, Daggers, One-Handed Swords, Two-Handed Swordsīixi Wobblebonk (/way 62.0, 89.6), Military Ward, Ironforgeīuliwyf Stonehand (/way 61.6, 89,4), Military Ward, Ironforge Ilyenia Moonfire (/way 57.6, 46.6), Warrior's Terrace, Darnassusīows, Daggers, Staves, Thrown, Fist Weapons (Note: learning Polearms requires level 20 and ).īe aware that not all Cities have trainers for all weapon skills - for instance, there is no 2H Axe Trainer in Darnassus. Hunter Weapon Trainers in Burning Crusade Classic WoWĪt level 10, Hunters can visit weapon trainers in capital cities to learn additional weapon skills for each. Hunters depend primarily on Bows, Crossbows, and Guns, but can also equip a variety of 1H and 2H melee weapons: 1H Axes, 2H Axes, Daggers, Staves, Polearms, 1H Swords, 2H Swords, and Fist Weapons.ĭefault Weapon Skills for Hunters in Burning Crusade Classic WoWĮvery Hunter race starts off with two weapons skills learned by default. Hunter Weapon Skills in Classic Burning Crusade WoW Hunter BiS Guide in Burning Crusade Classic WoWĪlso, if you're just starting out a new Draenei or Blood Elf hunter, you may wish to consult the Classic Hunter weapon guides as well, particularly the section about Leveling Weapons: If you are interested in simply seeing the best gear available for your level 70 WoW Burning Crusade Classic Hunter, please check out our Hunter Best in Slot gear lists. I’m not sure how it sorts and assigns the loot, but I’m sure we’ll find out come early 2011.Welcome to Wowhead's guide to Hunter weapons in Burning Crusade Classic, covering available weapon skills, the benefits of each weapon type a Hunter can use, and notable weapons to equip for leveling and DPSing on your Burning Crusade Classic Hunter. Thus, if a gold item drops and is surrounded by a red box, only the red player may pick it up. That color corresponds to one character’s color. When an item drops, it is encased in a colored box. From least to most rare: White, green, blue, purple, gold. The loot system in Dungeon Hunter works differently than the ninja-looting-fest that is Diablo 2. The graphics at this point are pretty good, but will likely see some polishing before the game releases. I found a fairy page when toggling through the menus, so it seems as if you can customize your fairy as well as your equipment and spells. The fairy attacks I saw do a massive amount of AOE damage. Along with spells, your character has a fairy that follows behind him and can be called upon to aid in battle once every 60 seconds. I didn’t get an exact count of how many spells could be spec’d into, but it looked to be something around 40. I played as a mage and was surprised to see how massive my skill tree was. All characters have a handful of equipment slots ranging from left and right handed weapons/shields to gauntlets, rings, and boots. There are three classes: The warrior, the mage, and the rogue. Since the Move controller has all four face buttons, spellcasting and attacking isn’t a problem at all. All you have to do is point the cursor to where you want your character to go and hold the Trigger button down. The implementation wasn’t 100% polished, he assured me as he was fumbling through menus, but it does work. Yes, Dungeon Hunter will have Move support. One of the Gameloft reps used a PlayStation Move controller to play. I played with three other people in a local co-op game. I asked about whether or not a mixed multiplayer option would be available (like the kind found in Hoard), but they weren’t sure if that would be an option. The game will feature 4 player online or local multiplayer. It was nice to finally get a hold of the game and see how far along it is. One of them, Dungeon Hunter: Alliance, has been on our radar for quite some time. I visited Gameloft’s NYC studio today to get a hands-on demo of three of their upcoming games. Posted by Eric G on November 10th, 2010 | 5 Comments | Tags: Dungeon Hunter: Alliance, Gameloft, Screens ![]()
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